
They're agressive thowards almost everyone but the player so use it carefully. A large ammount of daedra will cross it and invade Tamriel. The Gate of Coldharbour: Once a day open a massive portal which the legions of molag bal can cross. This has the same effect as the auriel's bow with tainted arrows. Is a bit better than the Ebonyflesh spell since 50 damage resistance is similar to 350 of armor but it also halves the spell magnitude and duration of all hostile spells.ĭark Envoy: Call the night powers to create an eclipse so you will no longer fear the sun again. Shadow Armor: Resists 50% of physical and magical damage. Soul Feast: heal yourself, if you have less than 50% of health and have souls trapped by sinister grip spell consume a soul to heal the same amount. This effect increases in damage for each soul traped. Sinister Grip: Deal magic damage and trap the soul of a foe. Shadow Pack: 3 death hounds hide in your shadow and they aid you each time you enter in combat. Foes traped inside with you will be terrorized.ĭark Aura: Once a day become one with shadows and resist 50% of physical damage while absorbing the life force of your foes.Ĭonsuming Stream: A beam of vampiric power that absorbs health. Ominous Cage: Create an impenetrable barrier arround yourself until you disable it. Hideous Mist: Invoke a fog in which you and your allies are stronger and your foes take damage. This now has a mark and recall up to 6 places to mark.ĭark Hollowing: A beam of pure evil that deals damage over time.Ĭrippling Terror: Paralyze enemies with your gaze. Same as Bat Form the idea comes from Bat Travel, idk how he does this ability but since is just a MoveTo() probably will be the same ability. You can also mark up to 6 places to teleport to them.
DARK ENVOY STEAM MODS
Meh at the end you can use even both mods if you want it won't conflict, and it's completely up to you.īat Teleport : Transform yourself into a cloud of bats and teleport to the target location.īat Travel : Select your destination and teleport yourself.


The effect is almost the same but mine is more light since i don't run OnUpdate() function, if i remember correctly bat travel used it to move an xheading marker. This is a toggeable ability, fly without collisions originaly made for SSE since bat travel is not aviable in SSE. Once you do this go where the questmark guides you and beat the enemies to access the new powers.īat Form: Transform yourself in a cloud of bats and fly freely. To start the quest simply go to the Volkihar castle and drink from the altar of Molag Bal.
DARK ENVOY STEAM MOD
The mod is 100% compatible with Sacrosant and Better Vampires as well as almost any mod since very few vanilla records where touched. This mod features a new small questline for Vampire Lords and adds some new powers for both mortal form and vampire lord.

This is my port from the original version in SSE
